Thursday, July 20, 2017
Daylight
Daylight
Daylight is a survival horror video game. It was released for the PlayStation 4 and Microsoft Windows on April 29, 2014. It was developed by Zombie Studios, and is the first game to be powered by Unreal Engine 4.
The player cannot access weapons; the only tools available are glowsticks, flares, and a cell phone. The environment layout is randomly generated. It is the first maze game to use Unreal Engine 4. In addition, the enemies and other antagonists are procedurally spawned
The players goal in each level is to search for notes and logs from the hospitals past, referred to as "remnants", by looking for markings using glow sticks. Discovering remnants can cause a marking on her arm, which attracts the dangerous "shadow people". The player can either make them disappear by using flares or lose them by running away. Once all remnants in a level have been collected, the player is able to acquire a "sigil", an item of significance to the hospitals past, such as a teddy bear and a Bible. Bringing the sigil to "the Seal of Shadows" will unlock the next part of the building, allowing the player to advance further into the hospital and, possibly, to freedom.
The games interface includes the number of remnants the player has to find and the threat level in the hospital. As threat level increases, monsters are more likely to appear.
Developer(s) Zombie Studios
Publisher(s) Guy Studios (PC)
Writer(s) Jessica Chobot
Engine Unreal Engine 4
Platform(s) Microsoft Windows, PlayStation 4
Release date(s) April 29, 2014[2]
Genre(s) Survival horror
Mode(s) Single-player
Distribution Download
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daylight
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