Monday, July 24, 2017
Decompression and compression on Megaman X
Decompression and compression on Megaman X
Yes, Ive implement the compression on Megaman X! Now if you edit the layout of levels or edit compress tiles, you can save and re-compress them. I think that the big work was done and now I have only tod find a way (this will be easy :P) to reallocate compress data. The compressor of Level Layout work perfectly and the GFX compressor compress the tiles but the result take more space than the original : for example the original compressed tiles of Highway Stage is 14.031 bytes and mine is 15.900. I know how to fix this, I need of some minutes only.
YEAH, Blue Highway Stage XD
NEWS: Now my compressed tiles are 14.031, equal to the original size =3
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compression,
decompression,
megaman,
on,
x
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